In my naive youth, I think I might have neglected to name "ability to travel" as one of the most important job qualities for me. I think that I never expected to find a career that embodied everything I wanted, and certainly if I was going to be able to travel, I'd have to be doing something more serious or important-like.
And yet here I am, and without question, one of the most rewarding aspects of working in the game industry has been my ability to travel all over the world. It varies, of course, depending on the position, and being in development has almost forced me to stop traveling more as we get closer to launch, but I was fortunate to get invited to a trip to Paris, where I have had the opportunity to talk about Warhammer for three days with press from all over Europe and eaten THE MOST CHEESE EVER.
The press tour ended a few minutes ago and I'm exhausted and malnourished from the cheese, bread, wine, coffee foodgroups here in Paris, but the next three days I'm going to stay and take in the sites with some other people from Mythic and two of my friends living here, including former GameSpot mobile editor, Avery Score.
Over the next few days, press outlets will begin posting about the news here (including the hot topic of our delay until fall and the Collector's Edition announcement and subsequent preorder explosion). This period of time is always a bit nervewracking for me while I await anything I might have possibly said out of step or that got interpreted poorly. If only when I was press I knew how easy it was to drive developers crazy, I probably wouldn't have asked them such intrusive questions.
So I'm for Le Nap, just after I locate Justin Calvert and tell him that all his UK journalist friends think he has an American accent. Hilarity!